How to Convert any Molecule to PDB Format to use with ePMV in Cinema 4D
I’m writing this as a note to myself, so I’m only including just enough detail to figure this out again. Find the molecule on PubChem. For this tutorial, I’ll be using Sodium Alginate. Download the “3D Conformer” as an SDF file. Use OpenBabel to convert the SDF to a PDB file. Use ePMV in Cinema […]
Ultra VR’s Ultimate Tips and Tricks Guide for the HTC Vive
I stumbled upon this HTC Vive guide at UltraVR.org and it seems like there’s a lot of great info, check it out!
VR Dev School
Lee Wasilenko of British Columbia has put together some solid intro to VR Development training at VRDev.school (all the new domain name options still trip me out). I’m enrolled in the Vive Developer Mini Course so that I can start making content for my HTC Vive. Probable first project: adding controller support to my bowling […]
Free 3D Scan Models for Projects
One of the more common issues that I run into as a tutorial author is finding assets (models, textures, reference images, etc) that I can use and redistribute. Three D Scans (a project by Oliver Laric) is a wonderful resource for free Royalty Free high-quality models for render tests.
While I’ve taken a few Unity projects from start to finish, I think there’s always a benefit to reviewing the basics. To that end, I’m going through the Space Shooter Tutorial. I’m not much of a videogame player, but I’ve always loved top-scrolling games – which is why I’m particularly excited to start down this […]
VR-Ready Laptop / Desktop Research
I settled on the HTC Vive as my VR Platform of choice after a really compelling demo at the MAXON US Offices. I put in my order, and expect my Vive to arrive in just a couple days. At the moment, I’m using a 2013 MacBook Pro – which just doesn’t have the horsepower to […]
VR Bowling – Day 01
I Just Copy / Pasted a Script from the Unity Docs, Why isn’t it Working?
I just tried to copy/paste a script from the Unity Website – specifically a script for quitting the game when the player presses Escape. But then it didn’t work… what went wrong? Here’s the process I went through to discover and correct the issue: I created a new script called “GameController” I pasted in the code […]
Adding Text to a Unity Game
To add a text UI element to your game: Hierarchy > Create > UI > Text A Text object will be added to your hierarchy. To place the text in the upper left corner Select the text object, and examine it in the inspector: Click on the “Anchor Presets” Hold down Shift + Alt and […]
Making Objects Float Up & Down in Unity
Ever wanted to make an object float up and down while spinning in Unity? Well, I’ve written a script for that. Usage Select an object in your Unity project. Add Component > New Script Name: Floater Language: C-Sharp Edit the script Copy & Paste the code below into your script editor. Save the script. Tweak settings […]