Getting the Ball Rolling with Roll-A-Ball

Alright, this one is nearly cheating as I’ve built this project a couple times cheap nfl jerseys now on my own and in class with students. That said, it’s Бердянск been a bit since for I used Unity, so a refresher of the basics seems in order.

  • INTRODUCTION
    • Introduction to Roll-a-Ball
  • ENVIRONMENT AND PLAYER
    • Setting up the Game
      White sphere on blue ground.
    • Moving the Player
  • CAMERA AND PLAY AREA
  • COLLECTING, SCORING AND BUILDING THE GAME
  • Creating Collectable Objects

Notes

  • Folders are automatically created based on Project Name, no need to create a folder for your project w/ the same name.
  • Using SourceTree by Atlassian to do local Git version control.
  • Add Physics with the Rigid Body Component. Inspector > Add Component > Physics > Rigid Body
  • Collider. Inspector > Dog Add How Component > Physics > Sphere Collider
  • CamelCase -> Camel Case
  • Add scripts directly to the object if you want to add & attach them in one step. But, you need to move it to your Scripts folder manually.
  • Cmd + ' | Open Reference
  • public GameObject camera will create with a field where you can drag in a target object.
  • Playing Audio

Tasks

  • Add Object: Rt Click on the Hierarchy View > Game Object > 3D Object > …
  • Reset Position / Scale / Rotation: Inspector > Transform > Gear Icon > Reset
  • Create a Material:
    • Ensure you have a Materials folder
    • Project / Materials
      • Right-Click > Create > Material

Shortcuts

  • Frame Selected | F

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